Rift

Just as many might think, a Rift is a tear in the fabric between two layers of The Lanx. (Rifts are not to be confused with Ley Lines They cause much chaos to the areas in which they exist, and greatly trouble The High Council.  90% of the time, rifts are dormant, a distorted doorway or opening either filled with darkness or light, fluxuating to oppose that of it's enviornment.  It's like an open telephone line, waiting to connect with another phone, but spending nine times the time it's open searching for a line to connect with.  Sometimes Rifts connect with other Rifts, sometimes forming openings at random, or when the correct spell is invoked at the correct location.  Marcus Grifwold and his elder brother, Gabriel Grifwold, who belong to the Guardians, are charged with guarding the Rift that lies close to Crossroads.  Sometimes confused Demons stumble through, other times magicians who have misconducted a spell, but usually monsters manage to find their way through these supernatural gateways, and must be dispatched by the Grifwold brothers. Rifts are open for a number of years at a time, then they usually close, never to be found in the same location again. Entering a rift is very dangerious, for there is no way of controlling where one will exit it.